WEBLOG / SITE HISTORY 2002 AND WHAT`S NEW 
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|| Visit the archives and see what sgfx was upto in 2000||
|| Visit the archives and see what sgfx was upto in 2001||
|| Visit the archives and see what sgfx was upto in 2002||

  02.11.03 Last update
My Plaster head tunred up this week and I have to say it is awesome!!!
All credit to 3DArt2part as the cast is fantastic matching the detail of the model I sent them in every way. I can't fault them! I'll post some photos later this week.




06.10.03 Last update

-Here we go with another month of 2D. As ever I feel the need to stretch my 2D wings and leave my 3D work behind for a week or two. I having been working with Painter 8 for a couple of weeks. The lastest release is very similar to photoshop and is a lot more user friendly the version 7. One of my favorite uses is to change the layer mode to GEL and paint underneath my pencil sketches. Some examples can be seen in the latest concept galleries.

-No sign of the Plaster head yet but I keep looking out for it in the post box.

-A little note about weblogs. I have kept this WHATS NEW page going for about 4 years now and it was only the other day that I saw that this type of diary based record is now been badged as BLOGS or more accuralty WEB LOGS. So am I changing to a new way of adding NEW items to the site to follow fashio? Am I buggery!.
24.09.03 Last update

-My latest modling project in a Cyborg created with CLAY, Lightwave and ZBrush. Check out the feedback on the forums...
CYBORG@CGTalk CYBORG@NEWTEK CYBORG@LWGroup

-I spent a few days working on a little boy character to help me understand IK and rigging a little more. I got a lot of help from Jonny Gordon of Zero Gravity (AKA Kretin).


14.08.03 Last update

-Heard all about MSBlast? All my PCs did this month. I lost a ton of work and a lot of time and energy re-installing programs. I found several viruses in one go and had to spend days backing up images.

-I have been lucky enough to join a new software forum dedicated to a new modeler called CLAY (www.rocket3d.com). It is a polygon modeler along the lines of WIngs3D or Mirai but I have to say so far, it has been a please to work with and the leaning curve has been very smooth. I was up and creating heads in 2 days.

-Working with ZBrush Beta 1.65 now. Lots of goodies coming soon.

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17.07.03 Last update

Super Sculpey Tutorials.

A recent addition to my toolbox is the Polymer Clay Super Sculpey. I have really enjoyed using this new medium to create my artwork and I want to share some of the tips and tricks I have picked up.


25.05.03 Last update

-The MINDER Project took off far too well. I posted the images on CGTalk, Renderosity and Critical Depth forums. I made all my animations available and within a week I had used up an entire months bandwidth. As I have no sponsorship I am not prepared to pay for any more so the site went down untill the 1st of June.

-I just completed a review of Worms of Art PShelf Presets. A set of surafces for Lightwave. The review will be available on critical depth in a few days.
10.05.03

-Back to 3D land with a bang this week. I started a Walking Robot project from concept art right through until animation. I will be uploading progress later this week.



26.04.03

-More 2D painter work done this week. I am finding that joining in at Conceptart.org in the Daily sketch groups is helping me to improve my pen/brush work.

SITE UPDATED: New look to the main pages, going away from the all-black look to a grey/black mix. I have updated information, Links, Graphics and Index with the new style. I will be moving more of the site over soon.



15.04.03

-Most of April was spent working with Painter 7 and Photoshop brushing up my 2D skills.

I found a new online concept art forum at www.conceptart.org. and have been blown away by the quality of art to be found there. Ive added a lot of thge artists webpages to my inspiraton list.


2.02.03

-More work in recent weeks on head models.

-I downloaded Wings 3D today. I have really enjoyed using Lightwave Modeler to create sub-D meshes. I read a lot about Wings in recent weeks and I thought it was time to have a look see. watch this space...

-A more recent design project has been the Valve. This little engineering prjoct started out as a small reflective steam engine and ended up as a squidy-like metalic beastuy. See the progression here.
What do people at CGTALK think?



12.01.03

I started a new organic-head project tonight in Lightwave. Looking at the first results I am more than happy that I have retained the modeling skills learned late last year.

What I need to do now is work on texturing a whole body. The main problems I am fighting with are texture stretching (because I don't do the UV maps very well yet) and getting the spec maps right.


09.01.03

A number of projects have good the creative juices flowing for the new year. Whilst I have enjoyed the time last year spent on Lightwave and Rhino I find I always revert back to ZBrush. I have been posting to CGTalk in recent days and I find I am getting frustrated with the negative comments about work created in ZBrush and how it does not compare to that created in one of the big 3D packages (Read here). The main sticking point for a lot of people seems to be the fact that ZBrush does not handle perspective in a familiar manner and that there is no camera to move as needed.




07.01.03
A new star in the ZBrush world last year was Steve Townsend. His work ranks among the best I have seen and it is all collected at his new website.

Although not new GI heads is a set of images I made last year and bever got around to posting.
  01.01.03

Well, archive time again. Having just had a few months away from the graphic grind I find that I need to sift through recent works and add them to the relevant showcase sections of the site.
What I want to do this year is really concentrate of building my portfolio of artwork in a more eclectic way (If that is the right word usage). I want to show that I am capable of producing high quality 3D stills and illustrate using 3D in the way that Yoshi Hiroshi or Michael Wu does.

 

01.01.03

Happy New year to one and all.

Old gallery archived at 12.01 01.01.03


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|| Visit the archives and see what sgfx was upto in 2000||
|| Visit the archives and see what sgfx was upto in 2001||