17th May 2002 07.00hrs
GMT (London/Greenwich)
SOUTHERNGFX GALLERIES
PIXOLATOR
Z-STEVIE
MENTAT7
MARCEL
DAVE CARDWELL
AMBIENT-WHISPER
STRIKE
KEN BRILLIANT
 
 
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all images © the artist. all rights reserved
 
 



ZBRUSH WORLD
ZBRUSH 2.0 RELEASED AND IT'S THE MOST POWERFUL YET!
This latest release seems to have the most updates, the most new tools, a host of features to help integrate it into existing 3D workflows and so much more.

Alpha adjustments
Displacement maps
Focal Shift *****
Image Live-Update
Your own start up document
Stroke transformations
Radial and Grid strokes
Make Polymesh button
Polyframe resolution *****
Imbedded Scripts
The amazing Projection master*****
Color coded mesh groups
Partial mesh visability*****
Multi res sub D
Rollerbrush
Texture from UVs and Groups
Material cavity shading
ZSphere twist
Edit smooth Brush*****
New fibre Material
Edge loops*****
Quick grab and fill textures
Quick grab and fill Alphas
Projecting mesh displacements
Material copy and paste**
New ZGraph controls
Import Export preferences
New interface design

ZBrush Central is the backbone of the ZBrush community. If you haven`t already done so join in by registering at the site.

sign up
here, and join over 1000 other members
 
Before too long you are going to want your own copy of ZBrush. Get the demo for the PC or the MAC:
or go right ahead and Buy it from Pixologic online
ZBrush Information and reviews
 
FEBRUARY 2002
3DLinks Interview with me.
Go there
Making a real literary statement this month, I seem to be doing more interviews than images these days. All because of little old ZBrush.
FEBRUARY 2002
Texture Master makes it into French
Go there
My TextureMaster comments have made their way back across the Atlantic and got themselves converted into French on the way. A truly international effort now.
JANUARY 2002
Dave Bushnells ZSCript 101
Go there
ZScripts are the new kid on the block and over the past few months every one at ZBrush Central has been designing their own. Dave Bushnell from Pixologic has started a series of lessons that week be week improe your knowledge of ZScripting.
JANUARY 2002
IDEV Games reviews ZBrush
Go there

And gives it the highest rating they have given to a product so far.
"If you're writing games on a tight budget, it's a really good investment as a primary modeler, and if you're a large game studio then it's worth buying specifically for its creative possibilities."

JANUARY 2002
MATERIALPACK by Pixolator at ZBC
Go there

Posted fresh today, a new Material pack in the form of a ZScript by Ofer Alon (Pixolator) offering 206 new materials for ZBrush

JANUARY 2002
The all new ALPHAMANAGER added in the resource page
Go there
A new ZScript for adding alpha brushes both custom and pre-installed with the ZScript.
JANUARY 2002
ZScripts
Go there

Thought you knew a bit about ZScripts then? Check out the thread that got everyone posting their default ZScripts. thanks to Kaz.

And then The Aurickle decides to post the most useful little `ZScript calling ZScript` to date. Get it here.
JANUARY 2002
Latest ZBrush Tutorials here at ZB world
Go there
3 New tutorials including `Bumping the Orc`, `Smoking the Orc` and `The Corrosive Marine`.
December 2001
Texture Master article
Go there
A small article I wrote for Pixologic on my first experiences with Texture Master
"TextureMaster includes a comprehensive, 5-chapter tutorial on texturing, ranging from the basics to advanced concepts. "
December 2001
Sneak preview of indirect illumination
Go there
This link to ZBCentral shows a few test images for the indirect-illumination rendering feature that is currently being added to ZBrush. Indirect illumination accounts for the distribution of light within a scene.
 
December 2001
The Internet Eye ZBrush review
Go there
And now for something completely different… That lead in line from Monty Python certainly applies to ZBrush. The program is definitely in a class by itself. Part modeler and part painter, it stands with one foot in the 3D world and one in the 2D world.
by Carl Schou
December 2001
3DLinks Texturemaster product review
Go there
3Dlinks puts up a page of links to ZBrush tips and tutorials including some provided by SGFX. Check out the full Texturemaster review
December 2001
CGChannel Texturemaster ZScript reviewl
Go there
The CG Channel review Pixologics Texturemaster ZScript for ZBrush 1.23. The review used is by a little know Artist called Glen Southern
November 2001
ZBrush 1.23B Reveiw by Mark Van Buran
go there
"One major difference is that you cannot change your viewpoint in 3D space within the ZBrush window. There are no cameras, or top-side-front-perspective views to see your scene from"
November 2001
In-Depth ZBrush Review By Karen Witzel
go there
Not your standard 3D modeler, not your standard 2D paint program, but a working bridge between the two based on the concept of a "Pixol."
October 2001
3D World cmmisioned a review of ZBrush 1.23 by Glen Southern
go there
"To label ZBrush as `just another paint package' would be criminal. It has layers, native materials, real-time rendering, modelling features, texturing, alpha capabilities and so much more".
   
ZBrush users web sites
Don Seegmiller
Hiroshi Yoshii
Pixolator
Floyd Stewart (Digits)

Floyd's Void

Pixlogic User Gallery
Kurisu
Senntient Cris Senns home of graphic delights
Pixologic
Juandel
Upham
Robert Smith
Jolas
Velen
CDEdwards
Dragon
Rembrant (Curtis Hawkins)
Christos DarkSprite - The art of Christos Neofotistos added 05.01.02
Kathy - Visionized
Visionized Zbrush Gallery updated 01.01.02


Pixologic - Creators of ZBrush
ZBrush Gallery at 3DLinks
ZBrush Users gallery at ZBrush central
3DLinks ZBrush Tutorial and faqs
 
3DCommune ZBrush Galleries
3DCommune Forum moderated by Upham, Aurick, Southern
3DCommune Tutorials
Renderosity ZBrush Gallery
ZBrush System Requirements
PC
200mHz PII, or PIII processor
Windows 95/98/2000 and NT
128 RAM (can be Virtual Memory)
1024x768 monitor resolution set to 32-Bit True Color mode
Macintosh
200mHz PPC, G3 or G4 processor
Operating System 8.1+
128MB RAM (can be Virtual Memory)
1024x768 monitor resolution set to Millions of Colors
ZBrush 3D Import Filters
OBJ - WaveFront Objects Files
DXF - AutoCAD Format
OBJ - WaveFront Objects Files
DXF - AutoCAD Format
ZBrush Interface Controls
The 3D Tools modifiers and Tools
NEW for 2002
ZBrush Chat. A simple chat room designed with the ZBrush user in mind.
ZBChat
CHATROOM

V1.23B
GO THERE
Want to learn how to write a ZScript
GO THERE