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CYBORG
SET ONE `Modeling`
A Clay/Lightwave higly detailed sub-division Cyborg. This
set shows the start of the process. |
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CYBORG
SET TWO `Textured`
Set 2 shows the textured version. Most of the organic parts
of this model were created in ZBrush. |
| CYBORG@CGTalk
CYBORG@NEWTEK
CYBORG@LWGroup
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LITTLE
BOY
A Jimmy Neutrom type model in varios poses. No animatin yet |
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ASCENSION
ANGEL -Second iteration
The re-birth of a model |

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DEMON
FACE
A High poly demon head filled with Endomorphs. |

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Random
Goodies
A wide range of simple subD models created in 2003 |
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The
VALVE
A
new mechanical project in a similar vein to the Rhino projects
of a couple of years ago |
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The
VALVE II
more
of the same in metallic squid heaven |
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HEAD
MODELING PROJECT Part 11
The
head continues |
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HEAD
MODELING PROJECT Part 1
One
of my first head studies in Lightwave. The first set shows
the modeling in process and some of the first test renders |
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THE
DRAGON PROJECT I
As
with much of my life I start things the hard way. TIP: if
you are a new user don't try this at home! model a worm first!
The first set shows the start and the wireframes. |
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THE
DRAGON PROJECT II
more
of the same but with textures. |
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THE
DRAGON PROJECT III
Animations
test. NOTE: I'm new at this. I want advice on how to improve.
These are very early tests and a lot of the IK and Weight
maps were wrong on the legs. This is now fixed. |
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THE
BEAST
a
SUB D model of a Dinosaur-like animal. One of my first full
figure models. I wanted to put Ken Brilliants book, modeling
Digital Dinosaurs to good use.
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THE
CHICK-O-SAUR
Morning
learnings for a new user. I started to get the hang of symmetrical
modeling eg. model one half of the figure and mirror it across.
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ASSORTED
CHARACTERS
Some
of the very first test renders I did this year. |
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HUMANOID
SETUPS
A
set of images showing my attempts at modeling a humanoid body.
The guy got mucles as he went along.
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GREEN
SKIN
A
rather nasty looking Lightwave Troll. Starting off with the
head and adding the humaoid body from the previous set of
images. |