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It
isn't easy building a Dragon. In fact, if I had known how
hard it would be at the level I am currently at I would have
waited for another few months until I had a better grasp of
rigging, UV texturing and the animation process.
The modeling becomes easy when you have a graps of the basics
of Sub D modeling. Get a grip of the tools available. Knife,
Bandsaw, Stretch, move, Miroor copy, Smooth shif, bevel, etc..you
need to master all of these before even attempting a full
figure like a Dragon.
Big tip: always name the parts/surfaces as you go along. It
makes life so much easier if half way through the project
you want to select a tiny part ie. the tongue, if it has its
own surface.
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LIGHTWAVE
3D GALLERIES - The Beast
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