| Silo Basics |
| 1.01 |
08.25 |
Rotate, Zoom, Dolly and Viewports |
watch DL |
| 1.02 |
10.47 |
Faces, Edges, Points and the Manipulator |
watch DL |
| 1.03 |
08.33 |
Using the instance Mirror |
watch DL |
| 1.04 |
09.20 |
Mirroring and Soft Selection |
watch DL |
| 1.05 |
18.28 |
Extruding Splitting and Cutting Polygons |
watch DL |
| 1.06 |
06.31 |
Creating Polygons and Filling holes |
watch DL |
| 1.07 |
08.50 |
The Edge and Polygon Tools |
watch DL |
| 1.08 |
05.20 |
Surface Normals and Back face culling |
watch DL |
| 1.09 |
16.15 |
Lathe, Extrude and Path Extrude |
watch DL |
| 1.10 |
11.42 |
Array and Instances |
watch DL |
| 1.11 |
20.00 |
Scene Editor and materials |
watch DL |
| Box Modeling |
| 2.01 |
11.42 |
-The basic tools for box modelling
-Defining a form and not adding detail
-The reference and starting off with a Primitive
-Mirroring
-Define the form with extrude |
watch DL |
| 2.02 |
22.22 |
-Refine the form. Establish arms, legs, head, torso, hand, feet. |
watch DL |
| 2.03 |
39.50 |
-Refine the silhouette and pose |
watch DL |
| 2.04 |
39.51 |
-Detail head first pass
-including eye loops, the mouth, ears, nose and nostrils, lips. |
watch DL |
| 2.05 |
13.12 |
-Detail torso first pass
-Chest, ribs, stomach and abdomen |
watch DL |
| 2.06 |
29.28 |
-Detail arms and hands |
watch DL |
| 2.07 |
16.04 |
-Detail legs and feet |
watch DL |
| 2.08 |
36.42
|
-Review and amend detail from first pass across the whole body |
watch DL |
| 2.09 |
24.34
|
-Add detail and tweaking 1 |
watch DL |
| 2.10 |
40.00
|
-Add detail and tweaking 2 |
watch DL |
| Point by Point Modeling |
| 3.01 |
06.01
|
-Setting up reference images |
tba |
| 3.02 |
05.42
|
-Creating eyes for reference and setting material |
tba |
| 3.03 |
18.56
|
-Adding the eye polygons. |
tba |
| 3.04 |
11.24
|
-Creating the cheek |
tba |
| 3.05 |
22.41
|
-Creating the forehead and skull |
tba |
| 3.06 |
19.49
|
-Nose and nostril area |
tba |
| 3.07 |
25.47
|
-Mouth and Chin |
tba |
| 3.08 |
23.26
|
-Neck and shoulders |
tba |
| 3.09 |
13.51
|
-Mirroring and final steps |
tba |
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